![]() WE ARE RECRUITING SUPER STAFF MEMBERS TO FORM A SUPER TEAM THAT WILL MAKE A SUPER GAME (the second Mario RPG) At his announcement of new projects, the President of Square was talking about an Ultra 64 Mario RPG 2 with Nintendo.but at that moment this is not a reality." In a pre-Shoshinkai interview with UK gaming magazine MAXIMUM, Nintendo's Yoshio Hongo offhandedly mentioned that Square was considering a sequel for the Nintendo 64. Plans for a sequel to Super Mario RPG were underway even before the initial game was released. October 5: Paper Mario is released in Europe.February 5: Paper Mario is released in North America.September 22: The North American release date is pushed back to the first quarter of 2001.August 11: Mario Story is released in Japan.May: The English name is changed to Paper Mario, with a North American release date of December 26.It is stated to be 50% complete with a projected Japanese release date of January 2000. August: The game is shown at Nintendo Space World '99.May: The game is shown at E3 under the title Super Mario Adventure.January: Miyamoto states that the game is expected to release in 1999.November: Super Mario RPG 2 is shown at Nintendo Space World '97.August: In an interview with Nintendo Power, Shigeru Miyamoto states that a team of 20 people are working on Super Mario RPG 2 with a projected release date of 1998.April: Super Mario RPG 2 is revealed to be a Nintendo 64DD game.March 5: Naohiko Aoyama submits a rough image of 3D models with 2D backgrounds and characters, which would become the basis for the game's art style.July: Super Mario RPG 2 is listed as an upcoming Nintendo 64 title in multiple gaming magazines.The flier mentions that developers are needed for a Mario RPG. March: A recruitment flier for Nintendo programmers is published in the Weekly Famitsu magazine.November: Super Mario RPG 2 is mentioned in a pre-Shoshinkai interview with UK gaming magazine MAXIMUM.However, the final game was well-received, and spawned a new sub-series of Mario games. Factors such as Square (the developer of Super Mario RPG) focusing on the PlayStation and the game's shift from the Nintendo 64DD to cartridge format didn't help matters. ![]() The game's development lasted four years. Over the course of development, it shifted to a standalone title with a notably different art style. Paper Mario began as a sequel to Super Mario RPG: Legend of the Seven Stars under the name Super Mario RPG 2. Other potential links: GameSpot Paper Mario Preview, Translated Nintendo Online Magazine interview.Zoomed in version at Small Mario Findings Tumblr. Logo circa E3 2000:, (Maybe try to find a cleaner version if possible).Page from Nintendo Official Magazine 64 - January 1998 (UK).Find early video (E3?) of Goombaria accompanying Mario.Add in a lot more images and clean up the writing.This is still a massive work in progress, but the important dates and references have been added.
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